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TIMELAPSE: Ancient Civilizations ... The Link To Atlantis

Reviewed by  Mr. Bill & Lela

On Easter Island This is certainly one of the most beautiful games that we have ever played, with 5 gorgeous 'worlds' to visit, each more fascinating than the last. But as if that weren't enough, it also has some truly original and challenging puzzles and a storyline that is both engrossing and thought provoking.

The story challenges you to question why some of the greatest civilizations of the past far outstripped other cultures of their times, rose to prominence, and then suddenly completely disappeared at the height of their power. And why did they all show signs of common genetic development and have so many similarities, like seemingly impossible engineering feats? According to Timelapse, there is a simple, plausible, and obvious explanation.

In EgyptOne day you receive an urgent summons from an old friend, a brilliant archaeologist who has spent his life searching for the link that he believes exists between those ancient civilizations and the legendary lost city of Atlantis. And he thinks he has finally found that link at a remote dig on Easter Island... an alien Time Gate! But by the time you arrive there he has already disappeared through the portal, leaving you only a journal of his previous experiences and his theories, plus an instant camera for use on your own journey through time.

So to solve the mystery, you must travel from Easter Island to the civilizations of the ancient Egyptians, Maya, the Anasazi of the American Southwest, and Atlantis, In Atlantisalways arriving at the moment immediately following that culture's disappearance. You can visit the first 3 in any order you prefer, but we would suggest the order listed above since you will then be following the same route taken by the archaeologist. The story is gradually revealed through his journal (and various video 'holograms'), so when you first find it, read as far as you can for background information, then read each section that becomes available as you visit a new 'world', for important clues.

This is a 1st person, point & click adventure with 6 possible endings. It contains a tremendous variety of fascinating and challenging puzzles, In Anasaziall seamlessly integrated into the story, many of which are indigenous to the time and customs of the place. They range from fairly easy as you arrive in a new location to harder as you go along. Some are an absolute delight (we loved the 'Snakes & Gems' game, an early Egyptian version of 'Chutes & Ladders'), while a couple of them may have you cussing in frustration (we were threatening to shoot a certain hawk and Indian at one point!). They all require keen observation for clues as you travel, and we'd suggest that you take notes on any signs or symbols that you see.

The ray traced, full screen graphics are so realistic that they look like actual digital photographs, and the buildings and artifacts are based on real archaeological structures. The true terrain in each location is used (except for Atlantis, of course), including indigenous plants and animals as well as the mythology and religious figures of that culture. Many of the sounds and much of the music is ethnic (the music in the Anasazi section was written by a Native American)... all of it serving to create a totally immersive atmosphere and experience that we thoroughly enjoyed! So we wait, in anticipation, "until the Great Reunion" for a sequel. Highly recommended!

One of our all-time favorite puzzles
Full View Screenshot

Developed (1996) by GTE Entertainment (out of business).  Barracuda, Inc. purchased the rights to this game and are both supporting and selling separate PC and Mac CD-ROM Versions.

Rated:   K-A   for Kids to Adults

Minimum System Requirements:  Windows   MAC

Where To Buy This Game:

Walkthroughs or Hints:

"Walkthrough" available here!

"Walkthrough" available here!

Mr. Bill's   Adventureland
Copyright  1998, Revised 2001
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