Mr. Bill's Adventureland
Jazz and Faust Walkthrough
written by Mary Kaye
converted into HTML format by Mr. Bill
Game produced (2002) by Saturn Plus and published by 1C Company
This is a basic no frills walkthrough for Jazz and Faust
Hints:
- You must talk to people to trigger events.
- People have more than one thing to say, so click on them 2 or 3 times.
- You cannot second guess what Faust needs, you must wait for him to ask you to get something even if you’re right.
- Certain exits appear only after you’ve triggered them by completing a quest or by conversation with someone.
Start of Faust's Adventure
Port of Er Elp
- After the cutscene with the mysterious woman, pick up the gem that she’s dropped (it’s just by the arch from where you’re standing)
- Make your way to the Tavern
- Ignore the guy sitting outside and go into the Tavern
- Take a seat
- The serving girl will come up to you and you ask her the news
- After she’s finished telling you, a policeman will confront you
- One of the thugs will trip him up
- Take the bottle of booze from the bar
- Use the bottle on the thug to knock him out
- Pick up the piece of glass
- Cutscene
- The guy sitting alone in the alcove tells you he wants you to buy his shotgun in exchange for his silence
- Go to the Trade Square via the Police Station Plaza
- Select the gem from your inventory and click on the Chinese trader
- He will let you pawn the gem
- Go back to the Tavern and give money to the guy in the alcove
- He gives you a gun and a coin
- Go back to the trade area and click on the boy
- He will tell you he wants a sweet
- Try to steal the gem from the trader's stall
- Click on boy again and you will ask him to distract the trader
- Select the coin and click on the boy to pay him
- The boy will walk over to the trader and talk to him
- Swap the piece of glass for the gem on the table
- Go to the Police Station and click on the sleeping guy
- Cutscene
- Give him the money bag
- He will give you permission papers to leave
- Go to your ship
- Give the permission papers to the guy there and he will let you leave
Black Isles
- Talk to fisherman outside Tavern
- Go east and talk to kid
- He wants his cat
- Go west until you reach the Warehouse
- Click on pile of wood to get a cork
- Click on barrel to pick it up and put it on dog
- Click on barrel to climb up to get cat
- Give the cat to the kid
- Go to Tavern and talk to captain of the Stork Ship
- Cutscene
- Talk to the fisherman outside the Tavern
- He tells you he needs a fishing net
- Go back to the Warehouse
- Click on net above man outside Warehouse and talk to him
- Go inside and click on the new net
- Oops, you started a fire
- Back outside, take the old net
- Give net to fisherman
- Go back to the Tavern and talk to the woman behind the bar
- She needs a monster killed in the Bamboo Woods
- Go outside Tavern and take the rope
- Go to the dump and pick up the axe
- Get the bone from the box dumpster
- Go north from Warehouse to the Bamboo Woods
- Use the axe on the trees (between the arch) to make a cage
- Use the rope on the cage to make a trap
- Faust says you need bait
- Go back to the dog and use the bone on the barrel to pick up the dog (dog is now the bait!)
- Faust will say you need a smelly bait
- Go back to slaver's house and use the axe on the fish to get the fish head
- Back to the cage and use fish head on the cage
- The monster will be caught (*the hand cursor will appear but you cannot take the monster, but you do have it)
- Go back to woman behind bar
- She will tell you your ship is repaired and give you an amulet
- She asks you to take the beast with you (it’s on your ship)
- Exit Tavern
- Click on ship to leave
Khaen
- You arrive on the pier (the Berth)
- Go to the Lane
- You witness a guy getting a good kicking from 2 thugs
- Click on thugs
- Select your rifle and click again on thugs
- You arrive in the Opium Den! Ugh!
- Click on the guy that’s lying down
- Click on the fat guy that’s standing and he will give you a hookah
- Give the hookah to the guy lying down and he will give you a bag of money
- Exit the Den and go to the port via the Berth
- Enter the Moneychangers Store
- Click on storekeeper
- He asks you to find the one eye’d scoundrel that took off with his money
- There is no one eye’d scoundrel so just give him the bag of money you have
- Back to the the Opium Den
- Talk to the lying down dude who is now standing
- He says he needs some wine
- Go to the Slave Market and talk to the stall owner
- Back to the moneychanger and talk to him
- Give him the rifle in exchange for the wine
- Now you need a bottle
- Go to the snake charmer who is outside the Harem Gates
- Give him the hookah in exchange for his jug
- Put cork in jug
- Pick up jug + snake inside
- Back to the Opium Den
- Put the jug in the fire and the snake will jump out
- Back to the money exchanger and get the wine
- Back to the Opium Den and give the dude his wine
- He gives you money to buy food and 2 camels
- Go to the Slave Market
- Talk to the slave trader
- Talk to Jazz
- Talk to the stall owner and buy the 2 camels & Food
- Talk to the slave trader again and buy Jazz for a camel
- Jazz thanks you and leaves
- Back to the Opium Den and talk to dude
- Leave area via Harem Gates to Wasps Canyon
Wasps Canyon
- Get arrows
- Get cloak rags
- Put cloak on tree with skull
- Back to Slave Trader Market stall owner and talk to him
- Trade the arrows for some honey
- Back at Wasps Canyon put honey on cloak
- Exit north to Desert
- Cutscene
Caravansary!
- Enter Forge and talk to blacksmith
- Enter Caravansary Inner and get the medicine from the chest
- Go to the Merchants Canopy and talk to the merchant
- He wants horseshoes in exchange for a map to Red Sands
- Talk to blacksmith
- Give your sword to the blacksmith
- Exit blacksmith's and go back in again
- Get the horseshoes and a rope/hook
- Give horseshoes to the merchants and get map
- Exit to Desert
- Go north to Palace Gates
- Go to the Square
- Talk to Visiar
- Talk to Sultan
- You now get whistle, note and a bowl of fruit
- Read the note
- Back outside use the ropehook on the window
- Equip the whistle to talk to the girl
- Go to the Temple via the Square
- Use the amulet on the stone next to you
- Cutscene
- Give the fruit to the thugs to get mirror
- Click on Sultan to pinch his clothes
- Girl asks you to save her maidservant and get the crystal
- You now have a ring added to your inventory
- Go back into the Castle
- Use the bottle of liquid on the gates of the monster cage to get half the gem
- Show the ring to the maid
- Go back outside and talk to girl
- Now you’re at the Caravansary
- Go to where the merchants were before and talk to Jazz
- Cutscene
- Travel to area with the bloodstained tree
- Go over to corpse by green pool
- Click on him and Faust will pick him up and put him next to the tree so you can leave
- At the City of the Dead, enter
- Use the mirror on the creatures
- Take the Hydra's Claw
- Go upstairs
- Talk to Jazz
- Talk to Princess and get her half of the crystal
- Talk to Jazz again
- Cutscene
- Use Hydra's Claw on Dragon
Congratulations! You have successfully completed Faust's Adventure
Start of Jazz's Adventure
Port of Er Elp
- Take the bottle
- Use the bottle on sleeping policeman
- Leave Police Station
- Outside Police Station get the axe from the well
- Go to the Chinese tradesman at Trade Square and talk to him
- Go to the Tavern area outside
- Pick up the mug off the table
- Talk to Hank
- Enter Tavern
- Talk to the Hugo in the booth
- He will buy your ship
- Sit on seat and buy a bottle of wine
- Go to Port area and get the lantern and cannon ball
- Go to Chinese trader and talk to him
- Give him the bottle of wine
- Use mug on water fountain
- Go to new area by the trader to the Widow's House
- Talk to her
- She wants some cloth
- Go back to trader and click on his wares
- Buy the cloth
- Go back to widow and give her the cloth
- Go to her Country House
- Pick up the hat and the empty bottle of wine
- Go back to Tavern
- Read the sign outside on the door
- The two arm wrestlers should now be there
- Show wine to the barman and he will give you info
- Try to steal the cigars
- Talk to the arm wrestlers
- Click on hand icon on table to tip mug of wine over
- Take the cigars
- Show hat to Hank (he will want a cigar for the info first)
- Go to under bridge by Widow's House
- Get rope with the axe
- Pour water over tramp
- Show hat and bottle to tramp and he will talk
- Pick up the rag before you leave
- Go to the Tavern
- Talk to the two guys arm wrestling
- Get wine from barmaid
- Give wine to arm wrestler
- Go upstairs to Wizard's Room
- Talk to Wizard's apprentice
- Go to the Cemetery and talk to martyr
- Get the bracelet and harpoon
- Use cannonball on gravestone to get stone
- Go back to Wizard's apprentice and give him the bracelet
- Talk to the Wizard
- Talk to Hugo
- Go to the port
- Get the birdcage and see the barrel of oil
- Go to the berth and try to board the Smokey (with no success)
- Go to the tavern square and talk to a sailor
- He will tell you that "you need to be a Wizard to get on the ship"
- That's your cue to go back to the Wizard and get the quest
- Go to Country House
- Click on door
- Use rag on light
- Click on door again (to listen to conversation)
- Click on well
- Take the lamp
- Put lamp on well
- Use harpoon on well
- Go to Widow's House
- Click on ladder
- Click on house door
- Click on ladder
- Get basket
- Back to well
- Click harpoon on well to get head (in basket)
- Go to the Tavern and give head and stones to Wizard
- Solve the headstone puzzle
- Get potion and amulet
- Talk to Hugo in the nook in the bar
- Go to Ship
- Use potion on policeman
- Go aboard ship
- Go to Lighthouse and put lantern outside lighthouse
- Go to Jail Plaza and get the jar from the bushes
- Go to Pier
- Get cage
- Fill jug with oil
- Go to Lighthouse and use oil on lamp
- Use 2 stones on lamp
- Take lit lamp
- Click on lighthouse and Jazz will put lantern in place
- Back to Jail Plaza
- Talk to ratman in cell
- He wants some food
- Go to Widow Woman’s House and use door
- Take food back to ratman and he will say you can have Lucy
- Use cage to get Lucy
- Back to Ship and leave port
Double Cross!
- Wake up in cell
- Walk on slab in middle of cell
- Lift slab to get scroll
- Give rat food
- Click on bones to hit Hank
- Read scroll on rat
- Exit cell
- Get poker, jug and keys
- Talk to prisoner in top cell
- Pour jug on torch
- Get torch and handle
- Give torch handle to prisoner
- Use poker on his cell door
- Use keys on Prison Square door
- Go to Tavern
- Sit on stool
- Go to leave Tavern and meet Faust
- Leave Tavern and board Ship
Khaen
- Arrive at Slave Market
- Talk to slave and get the plate
- Click plate on yellow jug on stall table
- Get keys
- Free slave
- Go to Opium Den Lane
- Enter Den and talk to standing dude
- Get the poker
- Exit Den
- Use red hot poker on barrel of water
- Enter Opium Den again
- Give guy sitting down poker and get hookah
- Give hookah to the other dude
- Go to Palace Gates
- Talk to guard
- Go back to Opium Den and get the poker again
- Use poker on carpet outside Opium Den to get it
- Go to Moneychanger
- Back to Opium Den and get the clock that has now appeared
- Back to Moneychanger and swap clock (egg timer) for veil
- Enter Opium Den and exit (it will now be night and you are wearing veil)
- Back to Palace Gates
- Click on guard
- Talk to eunuch
- Click on room at top right and get girl
- Exit harem
Caravansary
- Go to Inner Caravansary and talk to Faust
- Get the apple
- Use amulet on leopard
- Use chain on leopard
- Go to Merchants Canopy
- Enter Forge and take pincers
- Use pincers on fire in forge to get hot coal
- Back to Merchants Canopy
- Use hot coal on peg
- Click on window
- Get camel from Caravansary Square
- Use apple on camel
- Exit to Desert
- Exit to Caves
- Use stones on brazier
- Use torch on brazier
- Enter Grotto
- Get axe by entrance
- Talk to Yeti
- Use axe on stone where trapped Yeti is
- Go to City of Dead
- Talk to Yeti (he doesn’t respond but will follow you)
- Back to trapped Yeti
- Use axe on stone again
- Show red gem to freed Yeti
- Get luminous mushroom
- Enter Temple
- Give Princess crystal
- Give luminous mushroom to Princess
- Enter Temple
- Talk to Faust
- Go upstairs
- Talk to Faust again
- Climb beam
- Use net on right hand wall
- Climb down and get gloves, saber and bone
- Go back to beam
- Cut web with saber
- Get down and talk to Faust again
- Back onto beam
- Use gloves on cocoon
- Talk to Princess and get ½ crystal
- Talk to Faust and get ½ crystal
- Step on stones
- Talk to Faust again
- Throw bone at Dragon's mouth
Congratulations! You have successfully completed Jazz's Adventure
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For comments, corrections or suggestions for this walkthrough, send email to mrbill@acd.net
This walkthrough may NOT be distributed without the written permission of Mary Kaye and Mr. Bill.
Portions Copyright © 2002 Saturn Plus & 1C Company
Updated April 17, 2003
Copyright © June 15, 2002 Mary Kaye
&
Mr. Bill's Adventureland
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